Force Flag Football
ARTICLE 1 — League Philosophy
- Force Flag Football operates under an Olympic-style non-contact model designed to:
- Maximize speed, skill, and athleticism
- Provide safe, low-injury competition
- Create a professional, referee-governed environment
- Prepare athletes for regional, national, and Olympic-format tournaments
- Force Flag Football is committed to fair play, safety, and elite competition.
ARTICLE 2 — Team Structure
- 5 players on the field
- Maximum 10 players per roster
- Minimum 4 players to start
- All players must be registered and verified before competition
- Positions are flexible; all players are eligible receivers.
ARTICLE 3 — Field Dimensions
- Field: 50 yards long x 25 yards wide
- End zones: 10 yards
- No-Run Zones: 5 yards from each goal line
ARTICLE 4 — Equipment
- Mouthpieces required
- Soft shell helmets permitted
- Flags must be worn on the hips and fully visible
- No pockets, towels, hoodies, or anything that obstructs flags
- No metal cleats
ARTICLE 5 — Game Format
- Two 20-minute halves
- Running clock
- Final 2 minutes of second half uses stop-clock
- Two timeouts per half
- Halftime: 3 minutes
ARTICLE 6 — Offensive Rules
- The ball must be snapped to the quarterback
- Quarterback must throw from behind the line of scrimmage
- One forward pass per play
- Laterals allowed behind the line
- All players are eligible receivers
- The quarterback may scramble only if: A defender rushes OR the quarterback pump-fakes
ARTICLE 7 — No-Run Zones
Running plays are prohibited when:
- The offense is inside the opponent’s 5-yard line
- The offense is inside their own 5-yard line
- An interception return enters the 5-yard line
- QB sneaks are illegal in no-run zones.
ARTICLE 8 — Defensive Rush
- Defenders must start 7 yards from the line
- Rushers must be clearly identified
- Once the QB leaves the pocket or hands off, any defender may rush
- No leaping, diving, or lowering the shoulder at the QB
ARTICLE 9 — Flag Pulling & Tackling
A legal tackle is a clean flag pull
No contact allowed
No:
- Grabbing clothing
- Arm wrapping
- Pushing
- Body contact
- If a flag falls off, the defender must touch the runner with one hand
ARTICLE 10 — Scoring
- Touchdown: 6
- PAT from 5 yards: 1
- PAT from 10 yards: 2
- Safety: 2
- No kicking is permitted.
ARTICLE 11 — Possession & Downs
- 4 downs to cross midfield
- After crossing midfield → 4 downs to score
- Failure results in turnover on downs at the spot
ARTICLE 12 — Turnovers
- Interceptions are live and returnable
- No fumbles (dead ball at the spot)
- Ball belongs to defense where runner is flagged
ARTICLE 13 — Blocking
- No blocking is allowed
- No picks or rub routes involving contact
ARTICLE 14 — Defensive Restrictions
- No bumping receivers
- No jamming
- Defenders must allow free release
- Playing the ball, not the body
ARTICLE 15 — Penalties
Standard penalties are 10 yards unless noted:
- Holding: 10 yards
- Illegal contact: 10 yards + automatic first
- Flag guarding: 10 yards
- Illegal rush: 5 yards
- Delay of game: 5 yards
- Unsportsmanlike conduct: 10 yards + ejection
- Two unsportsmanlike penalties = ejection
ARTICLE 16 — Overtime
- Each team receives one possession from midfield
- One play per possession
- After first overtime, all conversions must be 2-point attempts
ARTICLE 17 — Mercy Rule
- A 28-point lead in the second half ends the game.
ARTICLE 18 — Player Conduct
- Trash talk is allowed
- Taunting, threats, or fighting result in immediate ejection
- Zero tolerance for physical confrontation